Modern Combat 5
Gameloft’s anticipated first person shooter – Modern Combat 5 – has been leaked to torrent sites just days before its official public release. Gameloft ran a contest which gave winners early access to the game. This early access has backfired however with at least one of the winners uploading the game to multiple torrent sites.

The situation obviously doesn’t sit well with the team at Gameloft who have invested millions of dollars as well as man hours into the new game. On the Modern Combat 4 Hub Facebook page, Florian Weber stated :

To anybody who got MC5 already, shame on you! We are making games for you and all you can do is pirate them? Anybody which is talking to me and shows in some way that he already has MC5 will get an instant ban. Seriously, this is why we can’t have nice things.


Gameloft has released a formal statement in which they state that they will be taking action to lock down any copies of the game which have leaked.

Following the release of several pirated versions of Modern Combat 5 prior the release of the game, we have turned on our anti-piracy systems and now all illegitimate users on a non-official version have been incapacitated. Those who used this pirated version of the game just need to wait for the official game release which is on Thursday July 24. We will continue to stay alert and respond adequately to all hacking attempts.

The game officially launches this Thursday, it’s expected to launch on iOS and Android simultaneously, as well as appearing on Windows Phone as well. Based on the pricing of other titles in their range, it’s expected to cost $7.49 at launch.

Source(s): Modern Combat 4 Community Hub
Via: Polygon.
  • Strand

    Modern Combat is now a series worth pirating? Jeez.

  • Robert_AU

    I’ve bought a couple of Gameloft games and been very disappointed. With most Android games ruined by IAP garbage or broken updates, I’ve basically given up on getting any new games because I will never again install an IAP based app. I’m prefer a one time payment upfront for a known cost to constant small payments without limit.

    Piracy is too often used as an excuse to attack paying customers by requiring constant internet connections or adding intrusive DRM and now IAP. It is difficult to feel any sympathy for companies that rip off their paying customer and treat all of us like criminals.

    The best Android game I purchased had an up front cost of $16 and a well balanced progression system, with no intrusive permissions. That developer brought out a new version of the game that was full of IAP and removed the original. The IAP version’s progression system was pathetic and would required a lot of spending to progress at the rate of the original. Worst of all these payments were for consumable in-game currency so starting a new game meant previous purchases were lost and you had to start paying again… Pure evil.