Post Tagged with: "In-app Billing"

Google is planning to no longer call Freemium games ‘Free’

Google is planning to no longer call Freemium games ‘Free’

Google has responded to the European Commission over concerns raised by parents surrounding In-App Purchases (IAP) included with an increasing number of games for their platforms – namely Android. The commission asked both Apple and Google to implement changes to the way they sell apps which include IAP in their games. The changes asked for include not misleading customers about ‘Free’ games, as well as not ‘directly exhorting’ children to buy in-game items, and thoroughly informing customers about payment arrangements and forcing game makers to provide contact information – a step to help facilitate communications between customers and developers over[Read More...]

by 8:35 AM on July 19, 2014 8 comments Google Play
Google adds free trials for in-app subscriptions, developers can now give users a week of free access

Google adds free trials for in-app subscriptions, developers can now give users a week of free access

Google have today added the option for free trials for in-app subscriptions so that users can try a service out before forking out any money for it. Free trials aren’t automatically brought in for all subscriptions, instead it’s completely up to developers whether or not they implement the free trials that are a minimum length of one week. For any subscription, you can set up a free trial period that lets users try your subscription content before buying it. Upon starting a free trial, users are charged $0.00 against their chosen payment method. You can then cancel the free trial[Read More...]

by 6:31 AM on October 10, 2012 0 comments Google Play, News
Google adds in-app subscriptions to the Play Store

Google adds in-app subscriptions to the Play Store

It was around a year ago that Google introduced in-app billing to what was then the Android Market, today they’re upping the stakes and adding in-app subscriptions. The idea is pretty straightforward, now you can buy monthly and annual subscriptions to games, magazines and whatever else can justify a subscription service. A perfect place to implement subscription billing would be in a music streaming service like Spotify or Rdio, so don’t be surprised if you see that option pop up in the very near future. All subscriptions will be auto-renewing, so be sure you keep an eye on that. Google[Read More...]

by 9:23 AM on May 25, 2012 0 comments Apps, Google Play, News
Atari’s Greatest Hits App hits the Android Marketplace – Asteroids can be yours

Atari’s Greatest Hits App hits the Android Marketplace – Asteroids can be yours

I have many fond memories of my first gaming console, the Atari 2600, my family and I wasted many hours playing games like Asteroids, Pong, Centipede & H.E.R.O. Well now Atari has released their app into the Android Marketplace and to start you off they supply Missile Command for free, Atari has decided to utilise the in-app billing system to sell their wares, so you have the choice of purchasing one of their 25 packs of games for $0.99 or you can purchase all 100 games for $9.99. The packs cover a lot of the Atari published titles, but not[Read More...]

by 1:47 PM on November 7, 2011 1 comment Apps
In-app Billing goes live, colour us impressed

In-app Billing goes live, colour us impressed

When Google said In-app Billing was coming next week, last Saturday, they really meant it. Today In-app Billing went live and the first app we used it in was Quota for Android. It’s a seamless experience which pops open a Android Market window on top of the current application and lets you buy whatever it is you’ve selected with a simple touch on “Buy now: AU$X.XX”. Purchases done In-app aren’t refundable, so if you pay to upgrade to a full version of an app, like we did with Quota for Android, you’re stuck with it whether you like it or[Read More...]

by 7:49 PM on March 30, 2011 1 comment Apps, News
Quota for Android hits version 1.0, full version available via In-app Billing

Quota for Android hits version 1.0, full version available via In-app Billing

Not too long ago we did an App Review of Quota for Android, which is developed in Australia by the friendly folk at South Freo. I’m not going to go into detail about the app, as you can read that in the review, but I can tell you that Quota for Android has hit version 1.0, which is both a good and kinda, sorta less good-ish. Why do I say that? Well with V1.0 comes extra cool features and UI changes to their widget. But now you’ll have to pay for the full version, which is only $2.75 mind you.[Read More...]

by 6:16 PM on March 30, 2011 9 comments Apps, News
In-app Billing for Android Apps will launch next week

In-app Billing for Android Apps will launch next week

Back when Google did a presentation on the inner-workings of Honeycomb, they also announced that In-app Billing for Android Market Apps was ‘coming soon’. Now that coming soon is next week, according to the Big G. If you’re unsure of what In-app Billing is, it’s the ability for developers to charge for extras in the game that unlock extra parts of the game which they may be selling for free. For example (in the video below ~1:10) Tap Tap Revenge allows users to buy more music tracks from within the app, using the Android Market In-app Billing system. Hit the[Read More...]

by 11:11 AM on March 26, 2011 1 comment Apps, News