Sunday , October 22 2017

Chrome is going to natively support FLAC audio files from version 56


Audiophiles rejoice, Chrome will be getting official support for lossless audio format FLAC audio playback when version 56 hits your device.

Free Lossless Audio Codec, or FLAC, is a lossless audio format that plays back essentially as it was recorded. It’s a larger file size than the more popular MP3 codec, however the lossless format makes for a richer audio experience.

The addition of FLAC support in Chrome has gained popular support in the Chrome bug tracker, with work beginning in September last year. FLAC support is currently live in the Beta channel of Chrome, where you can play back FLAC files in a browser window. That browser window shows a play/pause button as well as scrubber and volume controls.

FLAC support is set to be ready to hit the Chrome stable channel in just a couple of weeks, but if you like to live a little dangerously you can try it out now by using Chrome Beta. Once it’s in the stable channel though, you’ll be able to play FLAC audio files in your browser natively without requiring additional apps such as VLC to play them.

 
Source: Chrome Bug Tracker.
Via: 9to5Google.

Daniel Tyson   Editor

Dan is a die-hard Android fan. Some might even call him a lunatic. He's been an Android user since Android was a thing, and if there's a phone that's run Android, chances are he owns it (his Nexus collection is second-to-none) or has used it.

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4 Comments on "Chrome is going to natively support FLAC audio files from version 56"

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craigo
Valued Guest

Cool. That’s really big files taken care of. Now can we have OGG support for really small files?

virduk
Valued Guest
virduk

Now if only the Google Music locker would let me upload flac and not convert them to mp3.

Member

Now if we can get Play Music to sell music in FLAC format we will have some serious quality. Will not happen.

craigo
Valued Guest

I wonder if this will include Chrome on IOS. I hit this problem when trying to play FLAC sounds in my HTML5 game. They worked fine on Android, but not on IOS. Ended up just converting all the sounds to MP3.

wpDiscuz

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