The annual Game Developer Conference (GDC) in San Francisco, which runs from the 19th to 23rd of March will feature Google developer advocates reaching out to the Game Development community at the conference on a range of subjects including Chrome OS gaming and AR/VR Game Development.
The Google involvement at GDC 2018 has been laid out in their latest update page on the events.withgoogle.com page, which says they will begin with the Google Developer Day on the 19th of March with a Keynote that will feature ‘new product announcements, tools, and opportunities for game developers to build high quality, engaging experiences for a growing global audience’.
We’re pretty sure that the ‘new product announcements’ won’t include the rumoured ‘Yeti’ console, with any consumer facing hardware likely to be announced in October. What we may see instead is the tools, infrastructure and more that developers will need to utilise a streaming gaming service with Google.
There’s are some notable Googlers involved in talks after the morning keynote including Nathan Martz, AR/VR Developer Platforms Product Manager, Google talking about ARCore, Maria Essig, Gaming Lead AR/VR, Daydream talking about Developing for AR and loads more.
A dip into sessions at GDC sees that Google is still very much trying to move Chrome OS into the minds of developers with the Developing Games for Chromebooks using Arc++ session.
There’s a lot of big announcements being teased for GDC, the least of which could be an actual release date for the Lenovo Mirage Solo, the first standalone Daydream headset which we went hands-on with at Mobile World Congress last week.