The latest installment in the N.O.V.A series has just dropped into the Google Play store with a price of $7.49. N.O.V.A 3 is a 3MB initial download but a warning advises that the full install will be around the 2GB mark so make sure you have plenty of room on your phone. Looks to be a fairly nice single player mode but reports are that the multiplayer is pretty awesome as well.

Feature list :

  • An epic storyline: Humanity finally returns to Earth after years of exile! Fight in 10 immersive levels across the galaxy, from a war-torn Earth to a frozen Volterite city.
  • Multiple weapons and powers: Run, shoot, drive vehicles, and pilot a mech to defeat hordes of enemies.
  • Join 12-player battles in 6 multiplayer modes (Capture the Point, Free-for-All, Capture the Flag, etc.) on 6 different maps.
  • For the first time, multiple allies can jump inside the same vehicle and spread destruction on the battlefield.
  • Discover the new FPS benchmark for graphics and gameplay (real-time shadow & lights, particle system, ragdoll physics, etc.)

I’ve been pretty happy with my Gameloft purchases so far and N.O.V.A 2 was pretty cool, so I’ll probably be checking this out fairly shortly to see how it goes.

Source: AndroidCentral.
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    this should be compatible with sony xperia s, i thought since it was released a couple months ago gameloft would have made it compatible…


    It annoys me that Google have games like Men in Black 3 and Six-Guns, also published by Gameloft and are featured in the Editors Choice section of the Play Store. These games require an additional download once the initial install has taken place.

    Google should have a policy of not featuring any apps that don’t take advantage of the Play Stores expansion files which allow two additional files of 2 GB each in addition to the inital APK upto 50 MB.

    Buzz Moody

    Oh, it doesn’t use that? That’s stupid.


    If they do, the game size should be reflected in Play Store. So instead of it saying 2.1MB just for the APK (random..) it should say 2.2GB for example.

    Simon Levett

    Links.. or it didn’t happen

    This also allows the developer to use Google’s Play store to update the “extra data” when needed rather than the game doing it’s own check.

    Additionally it lets the dev have a smaller ‘Patch’ content file used to update the ‘main’ content file. Meaning the user should never have to redownload the initial file.

    Wish Developers would take advantage of this.

    Alex Baldwin

    Not compatible with Galaxy S III yet 🙁


    Jesus! It looks like it’s console quality! :O


    well, 2GB game… It damn well should be lol